Ray 3.2Ray 3.2
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T2V and I2V production

Ray 3.2 AI Video GeneratorFrame-by-frame video direction in 1080p HDR

The Ray 3.2 AI Video Generator turns an existing clip into a fully directed cut: up to 20 seconds at 1080p with native HDR and EXR export.

0/1200
540p × 5s × 2 credits/s = 10 credits

Credit rates

ResolutionStandardHDR
540p24
720p36
1080p714

HDR only supports 5s on generator modes. Credits scale by resolution and HDR mode.

Result output

Your result will appear here

Enter a prompt and click Create video.

What is Ray 3.2 AI Video Generator

What is the Ray 3.2 AI Video Generator?

A Ray 3.2 AI Video Generator is a tool, built on 's Ray 3.2 video model, that creates controlled videos from text prompts and image references.

Ray 3.2 is an AI video model from Labs, released June 9, 2026, and designed in collaboration with creatives from the entertainment, advertising, and gaming industries. The Ray 3.2 AI Video Generator lets you create from a text prompt or guide the result with an image reference, then refine motion, style, and output quality.

Three things separate Ray 3.2 from earlier AI video models:

Keyframe-level direction

You can place up to 16 keyframes per clip in the product workflow (up to 64 source-frame indexes in the underlying model) to lock pacing and motion beats.

Production-grade output

Native 1080p with 16-bit HDR generation and ACES2065-1 EXR export, designed to drop into Nuke, Resolve, Flame, or Baselight without conversion.

Performance tracking

The model tracks the full expressive state of up to eight faces at once, frame by frame.

In short: the Ray 3.2 AI Video Generator is a production-grade T2V and I2V workflow for creating controlled video with stronger direction over prompt, reference, motion, and output quality. For a deeper model overview, read what Ray 3.2 is.

Key Features

Key Ray 3.2 AI Video Generator features

Every feature in the Ray 3.2 AI Video Generator was built around one idea: give creators more control over the generated clip. Here is what you actually get.

Ray 3.2 multi-keyframe direction interface on a timeline

Multi-Keyframe Direction

Place up to 16 keyframes inside a single clip and lock pacing, blocking, or character expression on each one. Ray 3.2's underlying model accepts up to 64 source-frame indexes for fine art direction.

Before and after comparison of a restyled street scene in Ray 3.2

Text and Image to Video

Create clips up to 20 seconds long from a prompt or image reference at 1080p. Describe the subject, motion, camera feel, and style, then iterate toward the version you want.

Color grading workstation showing HDR and EXR finishing workflow

Native HDR + 16-bit EXR

HDR generation is native, not upscaled. Export 16-bit frames in ACES2065-1 EXR for direct color grading in Nuke, Resolve, Flame, or Baselight.

Motion and structure adherence controls applied to a skateboard scene

Motion and Structure Adherence

Two 1–9 sliders. Motion controls how closely the result follows your movement direction. Structure controls how closely it follows the layout from the prompt or reference image.

Character transformation from a realistic street scene to a cyberpunk look

Character Locks (Faces, Bodies, Poses, Blocking)

Lock facial identity, body proportions, or full skeletal pose. Use Blocking for stylized non-human transformations where you want flexibility, not a rigid skeleton.

Reframing a landscape shot into multiple aspect ratios and environments

Reframe

Reshape a shot after it has been generated. Adapt aspect ratios for vertical, square, or letterboxed platforms, extend the frame, or replace a background — without rerunning the take.

Hover to preview

Sample 01

Motion Transfer

Keep the original movement rhythm while changing the visible subject or style, so the new shot still follows the same physical timing.

Hover to preview

Sample 02

Camera Motion Transfer

Describe the camera path and framing language you want, then apply that move to a new visual direction.

Hover to preview

Sample 03

Character Transformation

Change the character design while keeping the face timing, expression beats, and body performance readable in motion.

Hover to preview

Sample 04

Visual Effects

Layer a more cinematic effect treatment onto the existing action while keeping the motion and scene continuity intact.

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Sample 05

Environment Change

Move a human moment into a warm forest campsite while keeping the people, firelight, tent, and framing believable in the new scene.

Hover to preview

Sample 06

Performance Tracking

Guide the subject's path and body timing, then carry that same motion intent into a snowy skiing output.

Hover to preview

Sample 07

Keyframe-Guided Effects

Add reference keyframes on the timeline and describe the target look, then steer a source shot toward a specific VFX result.

Hover to preview

Sample 08

Multi-Format Reframe

Reframe one coastal shot into vertical, portrait, and ultrawide versions while extending the composition for each channel.

Each capability is designed to make the generated clip easier to direct, review, and finish, not just create a one-off visual experiment. When you are ready to try it, follow the step-by-step Ray 3.2 guide.

How It Works

How to use the Ray 3.2 AI Video Generator in 3 steps

Most clips finish in under five minutes. You bring a prompt, optionally add an image reference, and the Ray 3.2 AI Video Generator handles the rest.

Choose input and prompt
01

Choose input and prompt

Start from text or an image reference, then describe the end result in plain language. Frame the prompt as a target state, not a command.

T2V / I2Vtarget state20s max
Direct it
02

Direct it

Pin up to 16 keyframes for exact pacing, tune Motion and Structure adherence, and use character locks when a face, body, or pose needs to stay intact.

16 keyframes1-9 sliderscharacter locks
Pick output and export
03

Pick output and export

Choose 540p for fast iteration or 1080p HDR with 16-bit EXR for the final cut. Match duration and quality to the review or delivery stage.

540p draft1080p HDR16-bit EXR

At the end you get a finished clip in your chosen resolution and format, with the original duration and motion intact and ready to drop into the next step of post. Need help writing the target-state prompt? Use the How to Use Ray 3.2.

Use Cases

Who uses the Ray 3.2 AI Video Generator?

's underlying Ray 3.2 model was designed with input from studios, agencies, and game teams. The Ray 3.2 AI Video Generator on this site brings that model to teams creating clips from text prompts, image references, and controlled review workflows.

A performer shown across studio, sci-fi, and fantasy scene transformations
Use case 01

Performance continuity

For filmmakers and studios

Keep an actor's emotion and blocking intact while moving the same take through studio, sci-fi, or fantasy worlds.

A perfume campaign adapted into multiple location-specific creative variations
Use case 02

Campaign localization

For advertising and agency teams

Turn one hero take into city, culture, and placement variations without losing the original product pose.

Artists reviewing creature, effects, and environment concepts on multiple production monitors
Use case 03

Previs and lookdev

For game and VFX teams

Explore creatures, FX beats, and environment direction before locking expensive 3D or compositing work.

A product photography workstation showing multiple skincare product visual directions
Use case 04

Product refresh

For e-commerce and product marketing

Refresh packaging, lighting, seasonal palettes, and hero visuals while preserving the shoot's original composition.

Compare

Ray 3.2 AI Video Generator vs Ray 3, Ray 3.14, and other AI video models

Where the Ray 3.2 AI Video Generator fits among 's own models and the other 2026 leaders.

FeatureRay 3.2 AI Video GeneratorRay 3Ray 3.14Other 2026 leaders
Primary inputText + imageText + image + videoText + image + videoMostly text + image
Max clip length20 seconds at 1080pShorterUp to 18 seconds10-20 seconds typical
HDR generationNative 16-bitNative 10/12/16-bitNative HDRLimited or absent
EXR export16-bit ACES2065-1EXR availableEXR availableNot standard
Keyframes per clipUp to 16 (product) / 64 (model)Start + endStart + end (Modify)None to limited
Built-in transformations8 (motion transfer, relighting, product swap, environment change, etc.)Reasoning-driven generation toolsModify start/end onlyMostly text-to-video
Best forControlled T2V / I2V productionReasoning-driven first draftsFaster 1080p iterationsGenerative scenes from scratch

When the Ray 3.2 AI Video Generator is the right call: you need a controllable T2V or I2V workflow with keyframes, adherence controls, and production-ready output. See the full Ray 3.2 vs Ray 3 comparison.

Why choose

Why choose the Ray 3.2 AI Video Generator

Plenty of tools generate video. Few of them direct it. The Ray 3.2 AI Video Generator is built for the moment after the first prompt — when you need a specific result.

You direct, you don't gamble

Most AI video tools give you a roll of the dice on each prompt. Ray 3.2 hands the dice back with keyframes, adherence sliders, and character locks.

The output drops straight into post

Native 1080p, 16-bit HDR, and ACES2065-1 EXR export mean no conversion step before the color suite.

Clip length stays under your control

Plan the output duration before you render. Draft short for exploration, then move the selected direction to a longer or higher-quality final.

One model, draft and final

Use 540p for cheap iteration and 1080p HDR plus EXR for finish. Same Ray 3.2 AI Video Generator, same controls.

User feedback

What people are saying about the Ray 3.2 AI Video Generator

Short notes from creative teams using prompts, image references, keyframes, adherence controls, and HDR-ready output to move faster without losing control.

The best part is that our edit timing stays intact. We can relight a shot and still drop it back into the same cut.

Maya Chen

Maya Chen

Post Producer, indie film team

The adherence controls are the difference between a cool preview and something we can actually review with clients.

Priya Nair

Priya Nair

Content Lead, brand studio

The best part is that our edit timing stays intact. We can relight a shot and still drop it back into the same cut.

Maya Chen

Maya Chen

Post Producer, indie film team

The adherence controls are the difference between a cool preview and something we can actually review with clients.

Priya Nair

Priya Nair

Content Lead, brand studio

For product variants, it saves us from rebuilding the whole scene. The original hand motion and framing still do the selling.

Jon Bell

Jon Bell

Creative Director, commerce studio

We use drafts to find the direction, then move to HDR output once the shot earns its place in the campaign.

Sam Carter

Sam Carter

Motion Designer

For product variants, it saves us from rebuilding the whole scene. The original hand motion and framing still do the selling.

Jon Bell

Jon Bell

Creative Director, commerce studio

We use drafts to find the direction, then move to HDR output once the shot earns its place in the campaign.

Sam Carter

Sam Carter

Motion Designer

Keyframes make feedback feel concrete. We can point to the exact beat instead of asking for another random generation.

Elena Morris

Elena Morris

Agency Art Director

It is especially good for global versions. One product direction can become several local looks without losing the core action.

Lea Hoffmann

Lea Hoffmann

Localization Producer

Keyframes make feedback feel concrete. We can point to the exact beat instead of asking for another random generation.

Elena Morris

Elena Morris

Agency Art Director

It is especially good for global versions. One product direction can become several local looks without losing the core action.

Lea Hoffmann

Lea Hoffmann

Localization Producer

Ray 3.2 is useful when the performance already works. We keep the actor's motion and explore the character design around it.

Rafael Soto

Rafael Soto

VFX Supervisor

The workflow feels closer to directing a shot than rolling prompts. That makes approvals calmer.

Noah Kim

Noah Kim

Studio Founder

Ray 3.2 is useful when the performance already works. We keep the actor's motion and explore the character design around it.

Rafael Soto

Rafael Soto

VFX Supervisor

The workflow feels closer to directing a shot than rolling prompts. That makes approvals calmer.

Noah Kim

Noah Kim

Studio Founder

One-time Credits

Choose the credit pack that fits your Ray 3.2 workflow

Buy credits for draft exploration, daily production, or higher-volume 1080p HDR and EXR-ready video work.

Starter
$14.9Save 34%
$9.9

Limited-time creator pricing. Lock in credits before the offer resets.

  • 100 credits included
  • $0.090 per credit
  • Create HD text-to-video or image-to-video clips with natural native audio
  • 540p and 720p export, No watermark download
  • Commercial use license
  • Standard queue speed
  • Email support
Basic
$39.9Save 25%
$29.9

Limited-time creator pricing. Lock in credits before the offer resets.

  • 330 credits included
  • $0.085 per credit
  • Faster HD generation for daily content
  • Text to Video & Image to Video with native audio
  • 1080p export, No watermark download
  • Commercial use license
  • Priority queue speed
  • Priority support (email)
Most Popular
Plus
$69.9Save 29%
$49.9

Limited-time creator pricing. Lock in credits before the offer resets.

  • 600 credits included
  • $0.083 per credit
  • Scale creative runs with better stability and look
  • Text to Video & Image to Video with native audio
  • 1080p export, No watermark download
  • Commercial use license
  • Faster priority queue + up to 5 concurrent jobs
  • Priority support
Professional
$149.9Save 33%
$99.9

Limited-time creator pricing. Lock in credits before the offer resets.

  • 1250 credits included
  • $0.079 per credit (best value per credit)
  • High-volume, professional delivery and teams
  • Text to Video & Image to Video with native audio
  • 1080p export, No watermark download
  • Commercial use license
  • Fastest queue + up to 10 concurrent jobs
  • Full effects pack + early access to new features
  • 24/7 priority support
  • Bulk processing
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FAQ

Ray 3.2 AI Video Generator FAQ

The most common questions about the Ray 3.2 AI Video Generator, answered from 's official model and product documentation.

What is the Ray 3.2 AI Video Generator?+

The Ray 3.2 AI Video Generator is an AI video creation tool built around text-to-video and image-to-video workflows. You write a target-state prompt, optionally add an image reference, and generate a controlled video result.

When was Ray 3.2 released?+

Ray 3.2 was introduced by Labs on June 9, 2026, as an update to Ray 3.

Can the Ray 3.2 AI Video Generator do text-to-video?+

Yes. The Ray 3.2 AI Video Generator supports text-to-video and image-to-video creation, so you can start from a written prompt or use an image reference to anchor the look.

How long can a Ray 3.2 clip be?+

A Ray 3.2 clip can be up to 20 seconds at 1080p, depending on the output settings and credit budget you choose.

How many keyframes does Ray 3.2 support?+

The Ray 3.2 AI Video Generator supports up to 16 keyframes per clip, giving you direct control over important beats across the shot.

What output formats does Ray 3.2 support?+

Ray 3.2 supports SDR, HDR, and HDR plus 16-bit EXR output, with resolutions from quick drafts up to 1080p.

What transformations can the Ray 3.2 AI Video Generator do?+

The Ray 3.2 AI Video Generator supports motion transfer, camera motion transfer, character transformation, visual effects, environment changes, relighting, product swaps, and global campaign variations. Use prompts, image references, keyframes, and controls to keep the generated result consistent.

How is Ray 3.2 priced?+

Ray 3.2 pricing is credit-based and depends on the resolution, length, and output format you choose. The free starter credits are enough to try the workflow with a first clip.

Try the Ray 3.2 AI Video Generator today

Free starter credits. Independent SaaS workflow built on Ray 3.2.